I have finished the core gameplay for my next title! I have learned some new skills during this project that should help make interesting games in the future. I should have the next game up by Thursday, June 6th.
I have posted an updated version of Apollo 11 Breakout! due to some feedback that I received. I decreased the particle effect density and size to help de-clutter the screen when you are on a block breaking roll. I have also included level skip, just push SPACE and you will progress to the next level.
Thank you so much for everyone that has rated and left feedback! It has been very motivating to see positive and constructive feedback.
As the journey continues,